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Question ends
June 30, 2011 @ 05:29pm EDTReasons for Prediction
"More smartphone projects keep coming out."
Creating GBC content for handhelds
May 24, 2011 @ 03:49pm EDT
"These are already established in K-20: first-mover advantage."
Working with interactive whiteboards
May 10, 2011 @ 10:50am EDT
Background information
How will gesture-based computing (GBC) be used in higher education? We will examine early signs of this emerging technology, identified in the 2011 Horizon Report, by checking mid-summer academic technology conferences.
We can scan program content for Games+Learning+Society and New Media Consortium., looking for presentations, panels, and posters about GBC. This should give us a reading on what kinds of projects are under way, along with plans for fall semester.
To follow up on this theme, checking on later developments, we can rerun the market in the fall, using the Educause conference.
Since the topic is in such early days, please feel free to add suggestions for the next market’s parameters in comments.
Creating GBC content for handhelds
Developing touchscreen content for handheld devices.
Using Kinect
Developing and/or using pre-existing touchscreen content for the Kinect (such as this medical education example).
Using content on static devices
Developing and/or using pre-existing touchscreen content for static devices (wall screens, Surface units, etc).
Working with handheld wireless gaming
Developing and/or using pre-existing touchscreen content for handheld wireless gaming (example: the Wii).
Not enough to matter
Too few instances to have a significant impact.
